MP Cost: 800.0 Deals fire damage with a potency of 180. Additional Effect: Grants Umbral Ice or removes Astral Fire Duration: 15s MP Cost: 400.0 Deals ice damage with a potency of 180. To get good at, with a lot of optimization and skill expression at the top end of gameplay. While it may take some experience to get used to the job, Black Mage is very satisfying Triplecast, Xenoglossy, procs, and other options is integral in order to maintain uptimeĪs well as Astral Fire/Umbral Ice timers. Learning how to utilize movement options like To an actual fight may be intimidating or difficult for some newer players. The base rotation for Black Mage is fairly simple and easy to pick up, with some built-in flexibility. At higher levels, Black Mage mustĪlso keep track of another resource, Polyglot, gained by maintaining Astral Fire/Umbral Ice. Refresh to get back to full, keeping the Thunder III DoT up throughout. The rotation follows a cyclical flow of burning through MP during Astral Fire phase for bonus damage on potentįire-aspected spells like Fire IV and Despair, then entering Umbral Ice for increased MP Black Mage is a caster DPS job with high damage, focused around steady-state output with long, hard-hitting spells.īlack Mage is classified as a selfish DPS, providing no raid buffs or unique utility to the party other than strong
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